Hideo Kojima says Metal Gear Solid 2 had to make 300 changes and was almost cancelled in the wake of the September 11 terrorist attacks-

Hideo Kojima recently gave an interview to the magazine Weekly Tokyo Keizai, in which he talked a little about the run-up to the release of Metal Gear Solid 2 and how real-world events almost scuppered the game’s release. At the time MGS2 was probably the most anticipated game in the world, and was due to release in November 2001. Then two months before the game’s release, the September 11 terrorist attacks happened, killing just under 3,000 people and changing the course of the world.

MGS2, which featured terrorist factions attacking New York, was suddenly a project with very bad timing indeed. Kojima and Konami went into crisis mode, with Sony also involved, realising that it simply could not release the game as-was in this context. Particular scenes, such as Arsenal Gear crashing into Manhattan and collapsing various buildings, were now unthinkable (the bookends of this scene survive, but what happens in-between is left to the player’s imagination). 

“The depiction of [the] game’s themes and its numerous similarities with the real-world events on September 11 rendered it unfit for release at the time,” said Kojima (thanks, GR+). “After consulting with lawyers, the end result was that the game required revisions in 300 spots. It goes without saying that we were in crisis mode and it was threatening the release and sale of the game.”

Kojima had to go into a meeting with Konami’s senior management and explain the contents of MGS2’s story and scenario: “Everyone’s facial expression had a look of ‘this is not good’.”

The director’s first instinct was that “the game shouldn’t be released at this period in time” and, further to that, “I have no other choice but to take responsibility and resign from the company.”

Into this came Sony Computer Entertainment president Ken Kutaragi, who pointed out to Kojima that he was hardly in control of real world events and should not hold himself responsible: “this is not a matter you should be ashamed of,” said Kutaragi. “You should go ahead and release the game.”

“[I also] reached out to Kagemasa Kozuki, the founder of Konami through email,” said Kojima. “He responded with, ‘I have made up my mind. The game should be released. What are your thoughts?’ I was moved by the words and I too made up my mind.”

The game’s release was ultimately delayed by a few weeks while the developers worked to change what needed changing, and ultimately launched on November 13, 2001. 

Kojima has recently been reminiscing about the Metal Gear games, before this lamenting that MGS4’s digital battlefield “is no longer science fiction“. There was also the oddity of the parallels between Death Stranding and the subsequent global pandemic which, Kojima says, meant he re-wrote the upcoming sequel entirely.

Related Posts

PSA- 3 days left to register early for GDC 2016 at a discounted rate

With just days to go before early registration for Game Developers Conference 2016 ends on Wednesday, February 3rd 11:59 PM Pacific, conference organizers are encouraging anyone interested in attending to register now at a discounted rate.

This year, as in years past, GDC will feature a diverse lineup of lectures, panels, and tutorials during the show proper, and show organizers will continue to debut new sessions as the event draws ever closer. Today, organizers highlight a handful of the announced talks to shed light on the diverse array of topics that iwll be tackled during the show.

David Brevik, the veteran game developer best known for co-f…

Age of Wonders III Review

I once again find myself in the archer’s dilemma. This is my pet name for when I want to move my archers into harm’s way to ensure they deal maximum damage, and hopefully kill their target. Of course, if my archers don’t kill their target, they might be torn asunder on the next turn. I could move my archers back to safety behind my other troops, but then they would incur a hefty firing penalty since something is blocking their line of sight. Do I risk the all-out attack, or play it safe?

The fantastical battlefields of Age of Wonders III are filled with such dilemmas. These tiny dramas spawn naturally from the carefully calculated combination of dozens of different systems all working together Come from malaysia online casino . Fr…

Best Cyber Monday Gaming Headset Deals for PS5, Series X, Switch, And PC

With Black Friday sales winding down and Cyber Monday kicking off, we’ve rounded up the best gaming headset deals for PS5, Xbox Series X, Switch, and PC. An essential part of any gaming setup, headsets are perfect for creating a deeper sense of immersion, communicating with friends online, and giving some measure of peace to a household that doesn’t want to hear a Locust trooper being ripped in half during a round of Gears 5 multiplayer.

Dedicated console headsets bring their own unique charm to the gaming table–Sony and Microsoft have their own distinct audio hardware–while a number of third-party devices offer superlative sound, microphones that are great for in-game chatter, and even multi-platform flexibility.

All the heavyweights of high-quality audio have something t…

Elden Ring Won Game Of The Year At The Steam Awards, Surprising No One

Valve has announced the results of its 2022 Steam Awards. As expected, Elden Ring took Game of the Year, as well as Best Game You Suck At. Other winners include Marvel’s Spider-Man: Miles Morales, Lego Star Wars: The Skywalker Saga, and Stray.

While the awards largely celebrate the games of 2022, many older games did find their way on the list. Hitman 3 won Best VR Game, because that version of the game release early this year. Cyberpunk 2077 also won Labor of Love, celebrating games that receive updates or continual attention. In the eyes of many Steam users at least, Cyberpunk 2077 has redeemed its rocky launch. Newly released ports of PlayStation games also made a strong showing here, with Marvel’s Spider-Man: Miles Morales and God of War winning awards. Sony’s push into PC gam…

Gears Tactics Review

Editor’s note: Below are our impressions of how the Gears Tactics runs on Xbox Series X, also by Gears Tactics reviewer Mike Epstein. You can also read our full Series X review for an in-depth breakdown of the next-gen console. Continue after the break for the original Gears Tactics review.

With the launch of the Xbox Series X and S, Microsoft has released the Xbox One and Xbox Series X/S versions of Gears Tactics. Strategy games like Gears Tactics do not automatically translate well to consoles, where good gamepad controls are a must, but Gears Tactics lands the jump to consoles gracefully. Though using an analog stick to move a cursor will always be slower than using a mouse, the pensive turn-based gameplay does not lose any…

F9's Epic Magnet Plane Stunt Was The Idea Of A 9-Year-Old, Director Confirms

One of the ideas for a particularly extreme Fast 9 stunt came from the director’s young child. Director Justin Lin told Empire that the idea to use magnets in the action film was actually his son Oqwe’s idea, and it’s something he came up with when he was 8 or 9. Before seeing the stunt yourself, make sure to check out GameSpot’s Fast & Furious 9 review. Come from Sports betting site VPbet

Lin recalled that he was in London for a week with his son for meetings for F9. To spend more time with his child, Lin took him to meetings, and this is where the idea spawned. Lin said one of the challenges he was facing at the time was how to film one particular set-piece involving a car flying through the air that needed to land…